Laurely Birba
Laurely Birba

Appearing at the Comic Creators Block Party 2026, held in Los Angeles on 7 November, Neil Druckmann took the opportunity to announce that development on Intergalactic is nearly finished. While Naughty Dog has been about as tight-lipped as it gets since the game was unveiled at The Game Awards 2024, the teams have been beavering away all the while.

Intergalactic's development is nearly wrapped up

"So far we've only shown a glimpse of the game. So I can't say too much," the studio boss explained. "But we've reached the final stage of production. In practical terms, the game is playable, and it's now a matter of polishing it, perfecting it. I really can't wait to show it to the world."

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Neil Druckmann's segment starts at 03:02:40

Pressed to say more about what sort of game Intergalactic: The Heretic Prophet actually is, Neil Druckmann suggested it will draw on everything Naughty Dog has learned over the past couple of decades.

A blend of Uncharted, The Last of Us and Jak and Daxter

"Since 2005, we've worked on The Last of Us and Uncharted, franchises rooted in reality given that they take place on our planet," he says. "We were really keen to explore science fiction, a genre we hadn't touched since Jak and Daxter. With this new game, we wanted to fold in everything we've learned from those various series — science fiction and fantasy [from Jak and Daxter — Ed.], the pulp action side of Uncharted, and the more dramatic dimension of The Last of Us. In practical terms, it's a sort of synthesis of those three universes."

Jordan A. Mun, l'héroïne d'Intergalatic : The Heretic Prophet, en pleine action
Jordan A. Mun, l'héroïne d'Intergalatic : The Heretic Prophet, en pleine action

Even with those details, the picture of Intergalactic: The Heretic Prophet remains murky. The one certainty is that the game will put real care into the cinematic storytelling that Neil Druckmann considers the studio's "trademark". "While pushing the complexity of the gameplay mechanics further," he insists.

Before adding: "We're going to show a lot next year, both gameplay and story elements. I think people will be surprised, because the game is probably different from what they're imagining."

Anime as inspiration

Before letting Neil Druckmann leave the stage, Patton Oswalt asked him which works he drew on to build the universe of Intergalactic: The Heretic Prophet. The game's director admitted that Akira left its mark on him at the age of 10, not to mention Evangelion, which he discovered later. "We didn't just take inspiration from anime on a visual level. We also studied the way they tell a story and raise philosophical questions. That's something we want to explore while surprising players."

A few months ago, Jason Schreier explained why development on Intergalactic: The Heretic Prophet has dragged on so long. According to the Bloomberg journalist, a large chunk of Naughty Dog's developers were working on The Last of Us Online, a project that was ultimately cancelled in December 2023.

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